Bose Frames
2019. Consumer audio product
Developed firmware and Unity SDK for consumer audio electronics.
I contracted with Bose Corporation to help develop Bose Frames, a line of sunglasses with built-in speakers and motion tracking technology.
I worked on the device firmware, and created and maintained a user-friendly, extensible Unity library for hardware interfacing.
I also developed and implemented an efficient realtime sound spatialization algorithm to virtually place sound sources around the listener’s head and react to motion.
To assist in development, I created a testing platform for remotely debugging the hardware, and authored documentation and training materials.
Skills: programming, technical writing, test engineering, audio engineering